
Then open PCGen, go to Tools>Preferences and in the Location tab under the PCGen drop-down, change the folder path of "PCGen Vendor Data Directory" or "PCGen Homebrew Data Directory" to the directory you cloned the repo into.
Pcgen homebrew install#
The better method is to install GIT and a GIT Client, and clone the repository to a location outside of the PCGen installation directory.
Pcgen homebrew zip#
Save the zip folder to a valid pcgen recognized data folder of your choice. (Master is for the latest version whether alpha, beta, rc or production, Branches that are using the versioning system of pcgen is meant to work with the same version of pcgen, example 6.04.01 branch is designed to be compatible with PCGen version 6.04.01) The easier method is to use the GITHUB download option - please note that the download will change based upon branch currently selected, allowing a choice of versions. Two methods exist to get the content onto your system. I post about once a month on current projects or ideas. I have a discussion group for homebrewers, please join to share ideas and of course make requests. To get the optimal results and least amount of conflicts, you should use the core sets and books available in this repository. I try to use the latest fixes and improvements found in the development line, if you grab the master branch be sure to use the latest developmental version of PCGen. Many of the latest features will require you to utilize the latest version (unstable if necessary) of pcgen. It is always recommended that you use the latest available release of PCGen when using these sets from the master branch or the versioned branch for the production, i.e. You have the option of a production release, such as 6.08.x or grabbing the current development release and/or autobuilds such as 6.09.x. To get the most from these sets, you will need the following: This is for my growing collection of PCGen compatible books and game systems.

This ability replaces poison resistance +6 and poison immunity.Īt 13th level, a clone master adds simulacrum to his formula book as a 5th-level extract.Īt 16th level, a clone master adds clone to his formula book as a 6th-level extract.ĭiscoveries: The following discoveries complement the clone master archetype: alchemical simulacrum, doppelganger simulacrum, preserve organs, and parasitic twin.= PCGen Data Sets & Homebrew Unused clones created by a clone master do not rot.


He can have one inert of himself at a time.

If he dies, the clone awakens as if the alchemist had used the clone spell on himself. Creating the clone costs 5,000 gp, takes 1 week of work, and requires 3 additional weeks for the clone to grow to maturity. Lesser SimulacrumĪt 7th level, a clone master adds lesser simulacrum to his formula book as a 3rd-level extract.Īt 8th level, a clone master can prepare a clone of himself that awakens if he is slain. This otherwise functions as and replaces the standard alchemist bomb class feature. BombĪ clone master’s bombs deal damage one die step lower than normal (regular bombs deal d4s, concussive bombs deal 1d3s, and so on).
Pcgen homebrew how to#
Home > Classes > Base Classes > Alchemist > Archetypes > Alchemist Archetypes – Paizo, Inc. > Clone MasterĬlone masters practice duplicating existing creatures in order to better understand how to create new life.Ī clone master has the following class features.
